Rectangular Warfare
Learn to play here.
Rectangular Warfare is a canvas-based game attempting to act as an RTS with focus directed away from resources and APM, instead shifted towards intuitive strategy concerning closer quarters than usual.
The game features twelve different kinds of units, all of which must be placed in harmony in order to defeat the opponent. Even when outnumbered, it is entirely possible for a player to win if their intuition is strong enough.
Multiplayer Modes:
Link to Multiplayer.
Sandbox Modes:
Link to Point-Based Mode (Two people can still use it, however).
Singleplayer Modes:
WIP
Note: This is a web port of an executable game.
Original can be found on Itch.io.
(Unintentional) Differences Between the Original and Web Version:
- The original works offline.
- The original allows customization of the patterns for computer opponents alongside human player stats.
- The original handles multiplayer input better.
- The original is coded in C++ alongside SFML. The web version is coded in Javascript alongside Lodash.